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How to Introduce Gamification and Get Buy-In from Senior Stakeholders

Serious Games & Simulations
Instructional Designer
Most of the time, gamification discussions begin and end with leader boards and badges. Senior stakeholders often push back against the idea of gamifying learning, saying that their content is too serious for gamification. Learn how you can push back, gain buy in, and build a learning experience your learners will love.

Application on the Job:

  • Conduct a gamification needs analysis.
  • Learn tips for communicating with stakeholders.
  • Discover practical application of techniques.

Target Audience: Instructional Designer


Esther Matthews, Instructional Designer - The Home Depot